Rename hyprland window rules, add auto generated games.conf, add android studio to path
This commit is contained in:
31
.config/hypr/config/games.conf
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31
.config/hypr/config/games.conf
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# Auto generated window rules for Games
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windowrulev2 = fullscreen, title:(Stardew Valley), class:(Stardew Valley)
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windowrulev2 = monitor DP-3, title:(Stardew Valley), class:(Stardew Valley)
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windowrulev2 = allowsinput, title:(Stardew Valley), class:(Stardew Valley)
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windowrulev2 = tile, initialclass:(steam_app_.*)
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windowrulev2 = maximize, initialclass:(steam_app_.*)
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windowrulev2 = fullscreen, initialclass:(steam_app_.*)
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windowrulev2 = monitor DP-3, initialclass:(steam_app_.*)
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windowrulev2 = allowsinput, initialclass:(steam_app_.*)
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windowrulev2 = stayfocused, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = fullscreen, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = monitor DP-3, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = allowsinput, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = fullscreen, title:(Hollow Knight), class:(Hollow Knight)
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windowrulev2 = monitor DP-3, title:(Hollow Knight), class:(Hollow Knight)
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windowrulev2 = allowsinput, title:(Hollow Knight), class:(Hollow Knight)
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windowrulev2 = fullscreen, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrulev2 = monitor DP-3, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrulev2 = allowsinput, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrulev2 = tile, title:(CS), class:(CS)
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windowrulev2 = maximize, title:(CS), class:(CS)
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windowrulev2 = fullscreen, title:(CS), class:(CS)
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windowrulev2 = monitor DP-3, title:(CS), class:(CS)
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windowrulev2 = allowsinput, title:(CS), class:(CS)
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@@ -14,7 +14,7 @@ workspace=10,monitor:DP-2,persistent:true
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# Other
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# Other
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windowrulev2 = stayfocused, class:(swappy)
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windowrulev2 = stayfocused, class:(swappy)
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windowrulev2 = forceinput, class:(discord)
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windowrulev2 = allowsinput, class:(discord)
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windowrulev2 = monitor DP-2, class:(discord)
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windowrulev2 = monitor DP-2, class:(discord)
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windowrulev2 = noinitialfocus, initialclass:(steam)
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windowrulev2 = noinitialfocus, initialclass:(steam)
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windowrulev2 = monitor DP-2, initialclass:(steam)
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windowrulev2 = monitor DP-2, initialclass:(steam)
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@@ -3,7 +3,8 @@ games = [
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("initialclass", "steam_app_.*", "tile", "max"),
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("initialclass", "steam_app_.*", "tile", "max"),
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("all", "ffxiv*", "sf"),
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("all", "ffxiv*", "sf"),
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("all", "Hollow Knight"),
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("all", "Hollow Knight"),
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("all", "HELLDIVERS*")
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("all", "HELLDIVERS*"),
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("all", "CS", "tile", "max")
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]
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]
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def main():
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def main():
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@@ -41,7 +42,7 @@ def main():
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conf += f"""windowrulev2 = fullscreen, {selector}
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conf += f"""windowrulev2 = fullscreen, {selector}
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windowrulev2 = monitor DP-3, {selector}
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windowrulev2 = monitor DP-3, {selector}
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windowrulev2 = forceinput, {selector}\n
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windowrulev2 = allowsinput, {selector}\n
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"""
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"""
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f.write(conf)
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f.write(conf)
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f.close()
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f.close()
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@@ -1,4 +1,4 @@
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audio.play_bitrate_non_metered_migrated=true
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connect.dial_devices="[]"
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connect.dial_devices="[]"
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audio.play_bitrate_non_metered_migrated=true
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ui.track_notifications_enabled=false
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ui.track_notifications_enabled=false
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app.player.volume=28122
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app.player.volume=36836
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