Update hyprland and change to different monitor for now
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@@ -1,36 +1,37 @@
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# Auto generated window rules for Games
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windowrulev2 = fullscreen, title:(Stardew Valley), class:(Stardew Valley)
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windowrulev2 = monitor DP-3, title:(Stardew Valley), class:(Stardew Valley)
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windowrulev2 = allowsinput, title:(Stardew Valley), class:(Stardew Valley)
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windowrule = fullscreen, title:(Stardew Valley), class:(Stardew Valley)
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windowrule = monitor DP-3, title:(Stardew Valley), class:(Stardew Valley)
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windowrule = allowsinput, title:(Stardew Valley), class:(Stardew Valley)
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windowrulev2 = tile, initialclass:(steam_app_.*)
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windowrulev2 = maximize, initialclass:(steam_app_.*)
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windowrulev2 = fullscreen, initialclass:(steam_app_.*)
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windowrulev2 = monitor DP-3, initialclass:(steam_app_.*)
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windowrulev2 = allowsinput, initialclass:(steam_app_.*)
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windowrule = tile, initialclass:(steam_app_.*)
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windowrule = maximize, initialclass:(steam_app_.*)
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windowrule = fullscreen, initialclass:(steam_app_.*)
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windowrule = monitor DP-3, initialclass:(steam_app_.*)
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windowrule = allowsinput, initialclass:(steam_app_.*)
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windowrulev2 = stayfocused, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = fullscreen, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = monitor DP-3, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = allowsinput, title:(ffxiv*), class:(ffxiv*)
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windowrule = stayfocused, title:(ffxiv*), class:(ffxiv*)
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windowrule = fullscreen, title:(ffxiv*), class:(ffxiv*)
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windowrule = monitor DP-3, title:(ffxiv*), class:(ffxiv*)
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windowrule = allowsinput, title:(ffxiv*), class:(ffxiv*)
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windowrulev2 = fullscreen, title:(Hollow Knight), class:(Hollow Knight)
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windowrulev2 = monitor DP-3, title:(Hollow Knight), class:(Hollow Knight)
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windowrulev2 = allowsinput, title:(Hollow Knight), class:(Hollow Knight)
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windowrule = fullscreen, title:(Hollow Knight), class:(Hollow Knight)
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windowrule = monitor DP-3, title:(Hollow Knight), class:(Hollow Knight)
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windowrule = allowsinput, title:(Hollow Knight), class:(Hollow Knight)
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windowrulev2 = fullscreen, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrulev2 = monitor DP-3, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrulev2 = allowsinput, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrule = fullscreen, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrule = monitor DP-3, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrule = allowsinput, title:(HELLDIVERS*), class:(HELLDIVERS*)
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windowrulev2 = tile, title:(CS), class:(CS)
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windowrulev2 = maximize, title:(CS), class:(CS)
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windowrulev2 = fullscreen, title:(CS), class:(CS)
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windowrulev2 = monitor DP-3, title:(CS), class:(CS)
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windowrulev2 = allowsinput, title:(CS), class:(CS)
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windowrule = tile, title:(CS), class:(CS)
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windowrule = maximize, title:(CS), class:(CS)
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windowrule = fullscreen, title:(CS), class:(CS)
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windowrule = monitor DP-3, title:(CS), class:(CS)
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windowrule = allowsinput, title:(CS), class:(CS)
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windowrulev2 = tile, title:(Warhammer 40,000: Darktide)
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windowrulev2 = fullscreen, title:(Warhammer 40,000: Darktide)
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windowrulev2 = monitor DP-3, title:(Warhammer 40,000: Darktide)
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windowrulev2 = allowsinput, title:(Warhammer 40,000: Darktide)
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windowrule = tile, title:(Warhammer 40,000: Darktide)
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windowrule = maximize, title:(Warhammer 40,000: Darktide)
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windowrule = fullscreen, title:(Warhammer 40,000: Darktide)
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windowrule = monitor DP-3, title:(Warhammer 40,000: Darktide)
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windowrule = allowsinput, title:(Warhammer 40,000: Darktide)
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