Update hyprland and change to different monitor for now

This commit is contained in:
Pablu23
2025-05-12 12:45:05 +02:00
parent 14883d6475
commit ccbe352dfc
4 changed files with 58 additions and 48 deletions

View File

@@ -1,36 +1,37 @@
# Auto generated window rules for Games
windowrulev2 = fullscreen, title:(Stardew Valley), class:(Stardew Valley)
windowrulev2 = monitor DP-3, title:(Stardew Valley), class:(Stardew Valley)
windowrulev2 = allowsinput, title:(Stardew Valley), class:(Stardew Valley)
windowrule = fullscreen, title:(Stardew Valley), class:(Stardew Valley)
windowrule = monitor DP-3, title:(Stardew Valley), class:(Stardew Valley)
windowrule = allowsinput, title:(Stardew Valley), class:(Stardew Valley)
windowrulev2 = tile, initialclass:(steam_app_.*)
windowrulev2 = maximize, initialclass:(steam_app_.*)
windowrulev2 = fullscreen, initialclass:(steam_app_.*)
windowrulev2 = monitor DP-3, initialclass:(steam_app_.*)
windowrulev2 = allowsinput, initialclass:(steam_app_.*)
windowrule = tile, initialclass:(steam_app_.*)
windowrule = maximize, initialclass:(steam_app_.*)
windowrule = fullscreen, initialclass:(steam_app_.*)
windowrule = monitor DP-3, initialclass:(steam_app_.*)
windowrule = allowsinput, initialclass:(steam_app_.*)
windowrulev2 = stayfocused, title:(ffxiv*), class:(ffxiv*)
windowrulev2 = fullscreen, title:(ffxiv*), class:(ffxiv*)
windowrulev2 = monitor DP-3, title:(ffxiv*), class:(ffxiv*)
windowrulev2 = allowsinput, title:(ffxiv*), class:(ffxiv*)
windowrule = stayfocused, title:(ffxiv*), class:(ffxiv*)
windowrule = fullscreen, title:(ffxiv*), class:(ffxiv*)
windowrule = monitor DP-3, title:(ffxiv*), class:(ffxiv*)
windowrule = allowsinput, title:(ffxiv*), class:(ffxiv*)
windowrulev2 = fullscreen, title:(Hollow Knight), class:(Hollow Knight)
windowrulev2 = monitor DP-3, title:(Hollow Knight), class:(Hollow Knight)
windowrulev2 = allowsinput, title:(Hollow Knight), class:(Hollow Knight)
windowrule = fullscreen, title:(Hollow Knight), class:(Hollow Knight)
windowrule = monitor DP-3, title:(Hollow Knight), class:(Hollow Knight)
windowrule = allowsinput, title:(Hollow Knight), class:(Hollow Knight)
windowrulev2 = fullscreen, title:(HELLDIVERS*), class:(HELLDIVERS*)
windowrulev2 = monitor DP-3, title:(HELLDIVERS*), class:(HELLDIVERS*)
windowrulev2 = allowsinput, title:(HELLDIVERS*), class:(HELLDIVERS*)
windowrule = fullscreen, title:(HELLDIVERS*), class:(HELLDIVERS*)
windowrule = monitor DP-3, title:(HELLDIVERS*), class:(HELLDIVERS*)
windowrule = allowsinput, title:(HELLDIVERS*), class:(HELLDIVERS*)
windowrulev2 = tile, title:(CS), class:(CS)
windowrulev2 = maximize, title:(CS), class:(CS)
windowrulev2 = fullscreen, title:(CS), class:(CS)
windowrulev2 = monitor DP-3, title:(CS), class:(CS)
windowrulev2 = allowsinput, title:(CS), class:(CS)
windowrule = tile, title:(CS), class:(CS)
windowrule = maximize, title:(CS), class:(CS)
windowrule = fullscreen, title:(CS), class:(CS)
windowrule = monitor DP-3, title:(CS), class:(CS)
windowrule = allowsinput, title:(CS), class:(CS)
windowrulev2 = tile, title:(Warhammer 40,000: Darktide)
windowrulev2 = fullscreen, title:(Warhammer 40,000: Darktide)
windowrulev2 = monitor DP-3, title:(Warhammer 40,000: Darktide)
windowrulev2 = allowsinput, title:(Warhammer 40,000: Darktide)
windowrule = tile, title:(Warhammer 40,000: Darktide)
windowrule = maximize, title:(Warhammer 40,000: Darktide)
windowrule = fullscreen, title:(Warhammer 40,000: Darktide)
windowrule = monitor DP-3, title:(Warhammer 40,000: Darktide)
windowrule = allowsinput, title:(Warhammer 40,000: Darktide)