# Auto generated window rules for Games windowrulev2 = fullscreen, title:(Stardew Valley), class:(Stardew Valley) windowrulev2 = monitor DP-3, title:(Stardew Valley), class:(Stardew Valley) windowrulev2 = allowsinput, title:(Stardew Valley), class:(Stardew Valley) windowrulev2 = tile, initialclass:(steam_app_.*) windowrulev2 = maximize, initialclass:(steam_app_.*) windowrulev2 = fullscreen, initialclass:(steam_app_.*) windowrulev2 = monitor DP-3, initialclass:(steam_app_.*) windowrulev2 = allowsinput, initialclass:(steam_app_.*) windowrulev2 = stayfocused, title:(ffxiv*), class:(ffxiv*) windowrulev2 = fullscreen, title:(ffxiv*), class:(ffxiv*) windowrulev2 = monitor DP-3, title:(ffxiv*), class:(ffxiv*) windowrulev2 = allowsinput, title:(ffxiv*), class:(ffxiv*) windowrulev2 = fullscreen, title:(Hollow Knight), class:(Hollow Knight) windowrulev2 = monitor DP-3, title:(Hollow Knight), class:(Hollow Knight) windowrulev2 = allowsinput, title:(Hollow Knight), class:(Hollow Knight) windowrulev2 = fullscreen, title:(HELLDIVERS*), class:(HELLDIVERS*) windowrulev2 = monitor DP-3, title:(HELLDIVERS*), class:(HELLDIVERS*) windowrulev2 = allowsinput, title:(HELLDIVERS*), class:(HELLDIVERS*) windowrulev2 = tile, title:(CS), class:(CS) windowrulev2 = maximize, title:(CS), class:(CS) windowrulev2 = fullscreen, title:(CS), class:(CS) windowrulev2 = monitor DP-3, title:(CS), class:(CS) windowrulev2 = allowsinput, title:(CS), class:(CS)