32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
windowrulev2 = suppressevent maximize, class:.* # You'll probably like this.
|
|
|
|
# Workspace rules
|
|
workspace=1,monitor:DP-3,default:true,persistent:true
|
|
workspace=2,monitor:DP-3,persistent:true
|
|
workspace=3,monitor:DP-3,persistent:true
|
|
workspace=4,monitor:DP-3,persistent:true
|
|
workspace=5,monitor:DP-3,persistent:true
|
|
workspace=6,monitor:DP-2,default:true,persistent:true
|
|
workspace=7,monitor:DP-2,persistent:true
|
|
workspace=8,monitor:DP-2,persistent:true
|
|
workspace=9,monitor:DP-2,persistent:true
|
|
workspace=10,monitor:DP-2,persistent:true
|
|
|
|
# Other
|
|
windowrulev2 = stayfocused, class:(swappy)
|
|
windowrulev2 = forceinput, class:(discord)
|
|
windowrulev2 = monitor DP-2, class:(discord)
|
|
windowrulev2 = monitor DP-2, initialclass:(steam)
|
|
|
|
# Game rules
|
|
windowrulev2 = monitor DP-3, class:^steam_app_.*$
|
|
windowrulev2 = fullscreen, class:^steam_app_.*$
|
|
|
|
windowrulev2 = monitor DP-3, class:^ffxiv*$
|
|
windowrulev2 = fullscreen, class:^ffxiv*$
|
|
windowrulev2 = stayfocused, class:^ffxiv*$
|
|
windowrulev2 = forceinput, class:^ffxiv*$
|
|
|
|
windowrulev2 = fullscreen, class:^Stardew Valley*$
|
|
windowrulev2 = monitor DP-3, class:^Stardew Valley*$
|