diff --git a/.gitignore b/.gitignore
index 259148f..4f2425d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -30,3 +30,10 @@
*.exe
*.out
*.app
+
+.vs/
+.git/
+x64/
+*.filters
+.user
+GameOfLifeInC/x64/
\ No newline at end of file
diff --git a/GameOfLifeInC.sln b/GameOfLifeInC.sln
new file mode 100644
index 0000000..bc1b639
--- /dev/null
+++ b/GameOfLifeInC.sln
@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.4.33205.214
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameOfLifeInC", "GameOfLifeInC\GameOfLifeInC.vcxproj", "{3C48D7E2-62DB-4680-AA11-C36484A3D447}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Debug|x64.ActiveCfg = Debug|x64
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Debug|x64.Build.0 = Debug|x64
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Debug|x86.ActiveCfg = Debug|Win32
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Debug|x86.Build.0 = Debug|Win32
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Release|x64.ActiveCfg = Release|x64
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Release|x64.Build.0 = Release|x64
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Release|x86.ActiveCfg = Release|Win32
+ {3C48D7E2-62DB-4680-AA11-C36484A3D447}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {DC566C10-E04B-41AC-AFFC-6E10C7DE547F}
+ EndGlobalSection
+EndGlobal
diff --git a/GameOfLifeInC/GameOfLifeInC.vcxproj b/GameOfLifeInC/GameOfLifeInC.vcxproj
new file mode 100644
index 0000000..7c43804
--- /dev/null
+++ b/GameOfLifeInC/GameOfLifeInC.vcxproj
@@ -0,0 +1,135 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+
+ 16.0
+ Win32Proj
+ {3c48d7e2-62db-4680-aa11-c36484a3d447}
+ GameOfLifeInC
+ 10.0
+
+
+
+ Application
+ true
+ v143
+ Unicode
+
+
+ Application
+ false
+ v143
+ true
+ Unicode
+
+
+ Application
+ true
+ v143
+ Unicode
+
+
+ Application
+ false
+ v143
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Level3
+ true
+ WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+
+
+ Console
+ true
+
+
+
+
+ Level3
+ true
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+
+
+ Console
+ true
+ true
+ true
+
+
+
+
+ Level3
+ true
+ _DEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+
+
+ Console
+ true
+
+
+
+
+ Level3
+ true
+ true
+ true
+ NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+
+
+ Console
+ true
+ true
+ true
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/GameOfLifeInC/GameOfLifeInC.vcxproj.user b/GameOfLifeInC/GameOfLifeInC.vcxproj.user
new file mode 100644
index 0000000..88a5509
--- /dev/null
+++ b/GameOfLifeInC/GameOfLifeInC.vcxproj.user
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/GameOfLifeInC/main.c b/GameOfLifeInC/main.c
new file mode 100644
index 0000000..3b0032f
--- /dev/null
+++ b/GameOfLifeInC/main.c
@@ -0,0 +1,147 @@
+#include
+#include
+#include
+#include
+#include
+
+#define ROUNDS 500
+#define LENGTH 100
+#define FULLLENGTH (LENGTH * LENGTH)
+
+struct cell {
+ int alive;
+ int nextTurn;
+ int* neighbours[8];
+};
+
+void setNeighbours(struct cell* cells, int i, int* nothing) {
+ for (size_t y = 0; y < 8; y++)
+ {
+ cells[i].neighbours[y] = nothing;
+ }
+
+ // Top
+ if (i - (LENGTH) > 0)
+ cells[i].neighbours[1] = &cells[i - (LENGTH)].alive;
+
+ // Bottom
+ if (i + (LENGTH) < FULLLENGTH)
+ cells[i].neighbours[6] = &cells[i + (LENGTH)].alive;
+
+ // Left
+ if (i % LENGTH != 0) {
+ // Top Left
+ if (i - (LENGTH + 1) >= 0)
+ cells[i].neighbours[0] = &cells[i - (LENGTH + 1)].alive;
+
+ // Left
+ if (i - 1 >= 0)
+ cells[i].neighbours[3] = &cells[i - 1].alive;
+
+ // Bottom Left
+ if (i + (LENGTH - 1) >= 0 && i + (LENGTH - 1) < FULLLENGTH)
+ cells[i].neighbours[3] = &cells[i + (LENGTH - 1)].alive;
+ }
+
+ // Right
+ if ((i + 1) % LENGTH != 0) {
+ // Top Right
+ if (i - (LENGTH - 1) >= 0)
+ cells[i].neighbours[2] = &cells[i - (LENGTH - 1)].alive;
+
+ // Right
+ if (i + 1 < FULLLENGTH)
+ cells[i].neighbours[4] = &cells[i + 1].alive;
+
+ // Bottom Right
+ if (i + (LENGTH + 1) < FULLLENGTH)
+ cells[i].neighbours[7] = &cells[i + (LENGTH + 1)].alive;
+ }
+}
+
+int aliveNeighbours(struct cell* cell) {
+ int num = 0;
+ for (size_t i = 0; i < 8; i++)
+ {
+ int x = *cell->neighbours[i];
+ if (x != -1)
+ num += x;
+ }
+ return num;
+}
+
+void calculateNext(struct cell* cell) {
+ int neighCount = aliveNeighbours(cell);
+
+ if (neighCount < 2) {
+ cell->nextTurn = 0;
+ return;
+ }
+
+ if ((cell->alive == 1 && neighCount == 2) || neighCount == 3) {
+ cell->nextTurn = 1;
+ return;
+ }
+
+ if (neighCount > 3) {
+ cell->nextTurn = 0;
+ }
+}
+
+void update(struct cell* cells) {
+ for (size_t i = 0; i < FULLLENGTH; i++)
+ {
+ cells[i].alive = cells[i].nextTurn;
+ }
+}
+
+int main() {
+
+ struct cell* cells = (struct cell*)calloc(FULLLENGTH, sizeof(struct cell));
+
+ if (cells == NULL)
+ return -1;
+
+ int nothing = -1;
+
+ srand(time(NULL));
+
+ for (size_t i = 0; i < FULLLENGTH; i++)
+ {
+ cells[i].alive = rand() % 2;
+
+ //cells[i].alive = i;
+
+ setNeighbours(cells, i, ¬hing);
+ }
+
+ char screen[FULLLENGTH + LENGTH + 1];
+
+ for (size_t k = 0; k < ROUNDS; k++) {
+ int screenIndex = 0;
+
+ for (size_t i = 0; i < FULLLENGTH; i++) {
+ if (i % LENGTH == 0){
+ screen[screenIndex] = '\n';
+ screenIndex++;
+ }
+ screen[screenIndex] = cells[i].alive + '0';
+ screenIndex++;
+
+ calculateNext(&cells[i]);
+ }
+ screen[FULLLENGTH + LENGTH] = '\0';
+
+ system("cls");
+ //printf("-----");
+ printf("%s\n", screen);
+
+ //Sleep(50);
+
+ update(cells);
+ }
+
+ free(cells);
+
+ return 0;
+}