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2026-03-22 18:04:35 +01:00
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#!/usr/bin/python3
games = [
("all", "Stardew Valley"),
("ic", "steam_app_.*", "tile", "max"),
("all", "ffxiv*", "sf"),
("all", "Hollow Knight"),
("all", "HELLDIVERS*"),
("all", "CS", "tile", "max"),
("title", "Warhammer 40.000: Darktide", "tile", "max")
]
def main():
f = open("config/games.conf", "w")
conf: str = "# Auto generated window rules for Games\n\n"
for game in games:
if type(game) is not tuple:
continue
name = game[1]
match game[0]:
case "ic":
selector = f"match:initial_class \"{name}\""
case "title":
selector = f"match:title \"{name}\""
case "class":
selector = f"match:class \"{name}\""
case "all":
selector = f"match:title \"{name}\", match:class \"{name}\""
case s:
print(f"Could not find selector for \"{s}\"")
continue
for setting in game[2::]:
match setting:
case "sf":
conf += f"windowrule = stay_focused on, {selector}\n"
case "tile":
conf += f"windowrule = tile on, {selector}\n"
case "max":
conf += f"windowrule = maximize on, {selector}\n"
case s:
print(f"Could not find setting \"{s}\"")
conf += f"""windowrule = fullscreen on, {selector}
windowrule = monitor DP-3, {selector}
windowrule = allows_input on, {selector}\n
"""
f.write(conf)
f.close()
if __name__ == "__main__":
main()