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56
dot_config/hypr/executable_games.py
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56
dot_config/hypr/executable_games.py
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#!/usr/bin/python3
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games = [
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("all", "Stardew Valley"),
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("ic", "steam_app_.*", "tile", "max"),
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("all", "ffxiv*", "sf"),
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("all", "Hollow Knight"),
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("all", "HELLDIVERS*"),
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("all", "CS", "tile", "max"),
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("title", "Warhammer 40.000: Darktide", "tile", "max")
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]
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def main():
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f = open("config/games.conf", "w")
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conf: str = "# Auto generated window rules for Games\n\n"
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for game in games:
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if type(game) is not tuple:
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continue
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name = game[1]
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match game[0]:
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case "ic":
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selector = f"match:initial_class \"{name}\""
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case "title":
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selector = f"match:title \"{name}\""
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case "class":
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selector = f"match:class \"{name}\""
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case "all":
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selector = f"match:title \"{name}\", match:class \"{name}\""
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case s:
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print(f"Could not find selector for \"{s}\"")
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continue
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for setting in game[2::]:
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match setting:
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case "sf":
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conf += f"windowrule = stay_focused on, {selector}\n"
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case "tile":
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conf += f"windowrule = tile on, {selector}\n"
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case "max":
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conf += f"windowrule = maximize on, {selector}\n"
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case s:
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print(f"Could not find setting \"{s}\"")
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conf += f"""windowrule = fullscreen on, {selector}
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windowrule = monitor DP-3, {selector}
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windowrule = allows_input on, {selector}\n
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"""
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f.write(conf)
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f.close()
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if __name__ == "__main__":
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main()
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