ADD: User authentication
* User Authentication Implementation * Rename file to conform to fileformat `sqlite3_*_omit.go` * Updated sqlite3-binding.* with new upgrade tool * Add: callbackRetNil required for error type return because of adding `RegisterFunc`s directly on the connection. * Add: TestCreateAuthDatabase
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127
sqlite3_opt_userauth.go
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127
sqlite3_opt_userauth.go
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// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file.
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// +build sqlite_userauth
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package sqlite3
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/*
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#cgo CFLAGS: -DSQLITE_USER_AUTHENTICATION
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#cgo LDFLAGS: -lm
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#ifndef USE_LIBSQLITE3
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#include <sqlite3-binding.h>
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#else
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#include <sqlite3.h>
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#endif
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#include <stdlib.h>
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static int
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_sqlite3_user_authenticate(sqlite3* db, const char* zUsername, const char* aPW, int nPW)
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{
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return sqlite3_user_authenticate(db, zUsername, aPW, nPW);
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}
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static int
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_sqlite3_user_add(sqlite3* db, const char* zUsername, const char* aPW, int nPW, int isAdmin)
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{
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return sqlite3_user_add(db, zUsername, aPW, nPW, isAdmin);
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}
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static int
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_sqlite3_user_change(sqlite3* db, const char* zUsername, const char* aPW, int nPW, int isAdmin)
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{
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return sqlite3_user_change(db, zUsername, aPW, nPW, isAdmin);
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}
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static int
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_sqlite3_user_delete(sqlite3* db, const char* zUsername)
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{
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return sqlite3_user_delete(db, zUsername);
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}
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*/
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import "C"
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const (
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SQLITE_AUTH = C.SQLITE_AUTH
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)
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// Authenticate will perform an authentication of the provided username
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// and password against the database.
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//
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// If a database contains the SQLITE_USER table, then the
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// call to Authenticate must be invoked with an
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// appropriate username and password prior to enable read and write
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//access to the database.
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//
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// Return SQLITE_OK on success or SQLITE_ERROR if the username/password
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// combination is incorrect or unknown.
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//
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// If the SQLITE_USER table is not present in the database file, then
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// this interface is a harmless no-op returnning SQLITE_OK.
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func (c *SQLiteConn) Authenticate(username, password string) error {
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rv := C._sqlite3_user_authenticate(c.db, C.CString(username), C.CString(password), C.int(len(password)))
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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}
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// AuthUserAdd can be used (by an admin user only)
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// to create a new user. When called on a no-authentication-required
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// database, this routine converts the database into an authentication-
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// required database, automatically makes the added user an
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// administrator, and logs in the current connection as that user.
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// The AuthUserAdd only works for the "main" database, not
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// for any ATTACH-ed databases. Any call to AuthUserAdd by a
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// non-admin user results in an error.
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func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
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isAdmin := 0
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if admin {
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isAdmin = 1
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}
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rv := C._sqlite3_user_add(c.db, C.CString(username), C.CString(password), C.int(len(password)), C.int(isAdmin))
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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}
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// AuthUserChange can be used to change a users
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// login credentials or admin privilege. Any user can change their own
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// login credentials. Only an admin user can change another users login
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// credentials or admin privilege setting. No user may change their own
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// admin privilege setting.
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func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error {
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isAdmin := 0
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if admin {
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isAdmin = 1
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}
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rv := C._sqlite3_user_change(c.db, C.CString(username), C.CString(password), C.int(len(password)), C.int(isAdmin))
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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}
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// AuthUserDelete can be used (by an admin user only)
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// to delete a user. The currently logged-in user cannot be deleted,
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// which guarantees that there is always an admin user and hence that
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// the database cannot be converted into a no-authentication-required
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// database.
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func (c *SQLiteConn) AuthUserDelete(username string) error {
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rv := C._sqlite3_user_delete(c.db, C.CString(username))
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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}
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// EOF
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