Added chaching, and significantly improved Menu loading times after first
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@@ -160,8 +160,8 @@ func (s *Server) LoadCurr() {
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func (s *Server) LoadThumbnail(mangaId int) (path string, err error) {
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strId := strconv.Itoa(mangaId)
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s.Mutex.Lock()
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defer s.Mutex.Unlock()
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//s.Mutex.Lock()
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//defer s.Mutex.Unlock()
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if s.ImageBuffers[strId] != nil {
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return strId, nil
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}
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