Files
mangaGetter/internal/database/table.go

128 lines
2.4 KiB
Go

package database
import (
"database/sql"
"sync"
)
type DbStatus int
const (
New DbStatus = iota
Loaded
Updated
)
type DbTable[K comparable, T any] struct {
mutex sync.Mutex
items map[K]T
updated map[K]DbStatus
updateFunc func(db *sql.DB, value *T) error
insertFunc func(db *sql.DB, value *T) error
loadFunc func(db *sql.DB) (map[K]T, error)
deleteFunc func(db *sql.DB, key K) error
}
func NewDbTable[K comparable, T any](updateFunc func(db *sql.DB, value *T) error,
insertFunc func(db *sql.DB, value *T) error,
loadFunc func(db *sql.DB) (map[K]T, error),
deleteFunc func(db *sql.DB, key K) error,
) DbTable[K, T] {
return DbTable[K, T]{
mutex: sync.Mutex{},
items: make(map[K]T),
updated: make(map[K]DbStatus),
updateFunc: updateFunc,
insertFunc: insertFunc,
loadFunc: loadFunc,
deleteFunc: deleteFunc,
}
}
func (d *DbTable[K, T]) Get(key K) (T, bool) {
d.mutex.Lock()
defer d.mutex.Unlock()
val, ok := d.items[key]
return val, ok
}
func (d *DbTable[K, T]) Set(key K, new T) {
d.mutex.Lock()
defer d.mutex.Unlock()
val, ok := d.updated[key]
if ok && val == Loaded || val == Updated {
d.updated[key] = Updated
} else {
d.updated[key] = New
}
d.items[key] = new
}
func (d *DbTable[K, T]) All() []T {
d.mutex.Lock()
defer d.mutex.Unlock()
res := make([]T, len(d.items))
counter := 0
for _, manga := range d.items {
res[counter] = manga
counter++
}
return res
}
func (d *DbTable[K, T]) Map() map[K]T {
d.mutex.Lock()
defer d.mutex.Unlock()
res := make(map[K]T, len(d.items))
for k, manga := range d.items {
res[k] = manga
}
return res
}
func (d *DbTable[K, T]) Delete(db *sql.DB, key K) error {
d.mutex.Lock()
defer d.mutex.Unlock()
delete(d.items, key)
return d.deleteFunc(db, key)
}
func (d *DbTable[K, T]) Save(db *sql.DB) error {
d.mutex.Lock()
defer d.mutex.Unlock()
for k, status := range d.updated {
if status == Loaded {
continue
} else if status == Updated {
item := d.items[k]
err := d.updateFunc(db, &item)
if err != nil {
return err
}
d.updated[k] = Loaded
} else {
item := d.items[k]
err := d.insertFunc(db, &item)
if err != nil {
return err
}
d.updated[k] = Loaded
}
}
return nil
}
func (d *DbTable[K, T]) Load(db *sql.DB) error {
d.mutex.Lock()
defer d.mutex.Unlock()
res, err := d.loadFunc(db)
if err != nil {
return err
}
d.items = res
for k := range d.items {
d.updated[k] = Loaded
}
return nil
}